Hildebrant’s Cellar

Description
The gamemode is the fourth introduced campaign within the game.

This new adventure entitled  lets you fight down through the depths of your favorite realm agent’s house. See how far you can get until your inevitable demise. Fight a plethora of enemies, avoid traps, mimics, and smash doors. All the things you know and love (or know, anyways… re:mimics) from exploring and conquering dungeons and caves in our other adventures.

There are ten rooms per dungeon floor and there are multiple sub-areas each consisting of two floors. At the end of a sub-area, you will fight a random scourge.

is a never ending dungeon that will drive you to the depths of the world until your inevitable doom.

In here you unlock new items costumes and achievements. You’ll even encounter new traps, and new enemies.

There is one difficulty for this mode:

Journeyman
Lore Payout: 100%

Life Pool: 6

Chaos Frequency: -

Economy Inflation: 100%

Enemy Health: 100%

End Turn Health Gain: No

Start Items: +60Gold

Layout
The Dungeon consists of an infinite number of floors each with 11 rooms. the first 9 rooms are randomly generated, although every 3rd floor the 9th room is replaced with a bossfight in the form of a scourge. The 10th room contains a shop where players can sell and purchase items and the 11th room contains the staircase where players will be able to expend a Tinder Pouch for a quick rest to refill some Hp and focus before proceeding to the next floor.

Randomly generated rooms can contain fights, encounters and traps.

List of possible encounters:


 * Dead adventurer
 * Treasure chest
 * Locked treasure chest
 * Fountain of Life
 * Sanctums
 * Stone Heroes