Town

Towns are friendly settlements found throughout Fahrul. They can provide Characters with respite and an opportunity to restock on supplies and acquire new items. While towns do not have set "levels", the level of goods and the price of services that a town offers will generally correspond to the average level of the region they are found in.

Town Market
Towns are the primary place in which characters will engage in commerce, buying and selling items for gold. All towns will generally have a stock of at least basic herbs, including some Godsbeard and Golden Root, and will often have at least a few scrolls, such as Teleport Scrolls. Additionally, Town Markets will have varying numbers of Weapons, Shields, Armor, Boots, Helmets, Amulets and Trinkets available for purchasing. The level of these items will tend to correspond to the average level of the region that the Town is found in. Rare items are not usually available for purchase in Town Markets.

Quest Board
Towns are also the primary place where players can select and undertake side Quests in return for various rewards.

Side quests can vary in nature, and can include:
 * Bounty - Elimination of a specific creature somewhere in the region
 * Delivery - Transport of an item from one location to another
 * Retrieval - Locating one item and bringing it back to the Town

Side quests rewards can be one of: You are able to take more than one side quest at a time, but you are limited to 1 quest per town.
 * XP
 * Gold
 * Items

Services
Every town will offer the same basic services, but for variable price depending on the level of the region the town is found in:
 * Inn - Stay at an Inn - Will end the Character's turn and restore some health and Focus Points
 * Healer - Visit Healer - Will fully restore all hit points
 * Meditation - Guided Meditation - Will fully restore all Focus Points
 * Blessing - The process of blessing will remove all Curses
 * Pipesmith - Upgrade Pipe - Will increase the level of the Character's pipe, allowing them to make better use of herbs. Different towns will have different level caps that a pipe can be upgraded to; higher level pipe upgrades are only available in Towns found in higher level regions.

Fast Travel
Travel between different towns and other Points Of Interest / Locations for a price.

List of Towns

 * Ajyero (Guardian Forest) - Ajyero is eerily quiet, even for a sleepy forest village. Smoke rises from chimneys and lone villagers go about their business.
 * Oarton (Guardian Forest) - Your hometown. It feels safe and familiar here. A humble village of fishers and traders. You will be able to find room and board here but little else more.
 * Woodsmoke (Guardian Forest) - A small quiet village. Woodsmoke will have few items of note to offer at its market, but can generally provide a slight upgrade from your characters' starting equipment.
 * Cazeli's Watch (Golden Plains) - A small city.
 * Parid (Golden Plains) - The impressive capital of Fahrul. This is from whence Queen Rosomon put out her call for the citizens of the land to seek out the source of the empire's many recent woes.
 * Castle Vakkar (Poison Bog) - Castle Vakker has a reputation as a safe haven for villains and theives. Stolen goods are freely bought and sold, and there is a market here for any vicious activity conceivable.
 * Yoniburg (Poison Bog) - You are at a small village
 * Fire Elm (Burning Forest) -
 * Dryad's Lantern (Burning Forest) -
 * Devil's Wharf (The Ocean) - People say that while you won't be outright robbed here, you may very well leave without your money.
 * Hasta (Parched Waste) -
 * Zini (Parched Waste) - Zini is a haven for opportunists who want smaller crowds and higher profit margins than can be found in Hasta. There is custom here, but little courtesy.
 * Wendero (Dropstone Badlands) - Folk who can survive here have been toughened by hardship.
 * Imp's Passage (Dropstone Badlands) -