Hex

The various Hexes in For The King.

Description
Hexes are what is considered the land of Fahrul. In each of the Regions you can have various Weather and natural Events as well as Points Of Interest that have a variety of effects, both good and bad. Additionally, on some hexes will spawn quests or healing / meditation spots, or movement increases (Encampments, Portals, and Alluring Pools).

Player-made Hexes

 * Encampment - Created by Tinder Pouch
 * Portals - Created by Portal Scrolls

Corrupted Hexes

 * Poison Land - Become Poisoned when passing
 * Cursed Land - Become Cursed when passing
 * Chaotic Land - Creates random effect when passing

Location Hexes

 * Towns
 * Scourges
 * Port - Purchase/Repair a Boat or Caustic Ink
 * Sanctums - Heal to full and receive a buff
 * Heros (Monuments)

Encounter Hexes
(See: Encounters)
 * Something Unknown - Random Encounter

Points Of Interest Hexes
(See: Points Of Interest)

for example:
 * Alluring Pools - Travel between different region types (Unlocked in The Lore Store)
 * Dark Carnival
 * Kraken Ward

Trivia
There's a nomenclature pun here: Hexes are not to be confused with Curses, which are a completely different thing.