Justice

 is a character skill in the game.

Description
Chance of adding splash damage to perfect strike with two-handed weapons.

Effects
is a passive combat skill that can activate after a perfect basic attack with a two-handed melee weapon, adding splash damage to the strike. Consequently, any enemies to the left and right of the targeted foe will also be dealt a small amount of damage.

Conditions
In order for to trigger, a character must be using a two-handed weapon that can perform a basic single target melee attack, without any special ability properties (such as piercing or heavy damage). Additionally, there must be at least one other enemy combatant to the immediate left or right of the enemy being targeted by the attack.

As a two-handed melee attack is required, the choice of weaponry that will trigger is limited to the following types: axes, blades, dual wields, blunt weapons, and some polearms and staves.

Chance to trigger
The chance of activating during a character's attack is 15%. An additional bonus 3% is added for every focus point spent to make the attack. For example, if 4 focus points are used, the probability of triggering is 27%.

Innate
is a core skill of the Woodcutter.