Inspire

is one of the Special Abilities in For The King.

Overview
Inspire grants a chance up to 50% of giving all nearby allies 10% XP needed to level up out of combat when you end your turn.

Cannot be used when poisoned. Will not activate in rain or when at 3 Chaos.

Conditions
The following conditions must be met for Inspire to trigger:


 * Clear Weather
 * Not in a Boat or Balloon
 * Not be standing on a Cursed or Chaos Hex

If these conditions are met, an ability roll is made to determine if Inspire is triggered.

The roll is performed as follows:


 * If you are not in a dungeon, succeeds if roll out of 100 is < min( your Talent stat, 50%)
 * If you are not in a dungeon, succeeds if roll out of 100 is < min( your Talent stat / number of characters which are still alive, 50%)