Energy Boost

is a Special Ability currently unique to the Hunter.

Overview
Upon using all of his movement actions, the hunter has a small chance to move 1 additional Hex Tile

Conditions
The following conditions must be met for Energy Boost to trigger: If these conditions are met, an ability roll is made to determine if an energy boost is made.
 * Not be in a Boat or Balloon
 * Not have the Lethargic Curse
 * Not be Poisoned
 * Not skipped a turn

The roll is performed as follows: Succeeds if roll out of 100 is < total Speed stat divided by 2.

For example if the character has 82 speed, the roll would have to be 41 or lower to succeed, therefore having a 41% chance to proc.

Redirect
For those looking for a complete list of each Special Ability and its respective purpose, click here.