Weapon

Weapons present a variety of damage types necessary to defeat the hostile occupants of Fahrul.

Overview
While any character is capable of wielding any type of weapon, their proficiency level can greatly help or hinder the effect.

Using a weapon that does not suit the affinity of a Character will affect their overall consistency, regardless of the weapon's damage output. However, improving upon these stats could grant a unique opportunity. This could mean stringing together different types of combos that can alter your damage type, and improving defensive values for higher resilience.

Proficiency combos are another possibility, with effects like inflicting instant death or healing your party. It is dependent upon the player to decide where their intentions lie and whether a play style fits them.

Weapon Attributes
Weapons in For the King can have different attributes.

These attributes include:
 * Two-Handed Weapons
 * Breakable Weapons

Weapon Affiliations
Different Weapons use type-specific Character Stats for their in-combat use.

These are organized as follows:

Strength

 * Blunt Weapons
 * Swords
 * Torches
 * Bows
 * Axes

Vitality

 * Daggers
 * Swords
 * Fists

Intelligence

 * Staves
 * Tomes
 * Swords

Awareness

 * Spears
 * Pole-arms
 * Bows

Talent

 * Lutes
 * Swords

Speed

 * Daggers