Black Hole

is a character skill in the game.

Description
Chance to instantly remove an enemy from combat when performing a direct attack.

Effects
is a passive skill that can trigger from any type of single target attack, regardless of the weapon used. The ability can even trigger with status attacks that deal no damage.

Once triggered, a black hole is summoned, engulfing and defeating an enemy in combat instantly (regardless of any status immunities or current health points). The normal rewards gained from defeating that enemy are forfeited in the process, including experience and gold. Instead, Star Matter will drop at the end of the fight.

Star Matter
Star Matter is the residue left after triggers and successfully destroys an enemy. This item can prove to be somewhat valuable, especially in the early game. As a consumable, it acts as an orb during combat and can provide a protective barrier around the party. As a resource, it can be sold off for a substantial amount of gold.

Chance to trigger
Black Hole has a (6% + 2% for each focus point spent) chance to proc. However, that number is then halved for every Star Matter already in the party's inventories. Therefore, the more Star Matter on hand, the less often the skill will trigger.

Innate
is a core skill of the Astronomer.

Stolen items
If an enemy has stolen anything from a hero during a battle and dies as a result of a, the stolen property will still be recovered as normal at the end of combat.

Leveling
can actually be detrimental to level grinding due to the loss of experience and gold when the skill triggers. There is also the potentiality of missing out on enemy-specific loot. Keep this in mind during combat in the early phases of an adventure.

Bosses and scourges
Although was originally reported to work on scourges, this was patched out of the game shortly after its introduction with the Lost Civilization DLC. As such, the skill no longer triggers on Bosses or Scourges.