Chaos

Chaos is a fundamental mechanic in For The King that corresponds to players' proximity to the game's end.

The Chaos Meter
A Chaos Meter with 4 emblem slots is displayed throughout the adventure, this represents the level of chaos in Fahrul. When unleashed, chaos has a variety of increasingly negative effects on the world.

The meter begins to rapidly fill with emblems (once per round) if players do not fulfill main story quest objectives within their given time limits. Every time a primary quest goal or act is completed, the Chaos Meter is reset to zero.

Each time a character dies, one chaos emblem will be added to the chaos meter unless that character was devoted to a sanctum. This will instead result in the sanctum being destroyed, but no chaos emblem being added.

As chaos increases, enemies will spawn stronger and more often throughout Fahrul.

A State of Chaos
If the Chaos Meter reaches maximum capacity (i.e. 4 chaos emblems are filled in), Fahrul will be engulfed in a tate of chaos. Until the chaos level is lowered, characters who die cannot be revived, and players will be regularly ambushed by a powerful, anomalous creature called the Chaos Beast, which be level 8 and above regardless of the current level of characters. Chaos shrines can be destroyed in a state of chaos to temporarily restore order.