Discipline

is a character skill in the game.

Description
Grants focus to party members on critical hit or death blow.

Effects
is a passive skill that can trigger during combat. If a character with the skill deals critical damage or a killing blow to an enemy, one  point will be awarded to any other party member who currently has none. At least one other party member must have exactly zero focus points for this to happen.

For to trigger from a killing blow, the defeated enemy must be the same enemy that was originally targeted in the attack (as would be the case with any area-of-effect attack, for instance).

Innate
is a core skill of the Monk.