Strength

is a character stat in the game.

Description
''Strength represents your physical conditioning. It affects accuracy with bladed and blunt weapons and is used for physical challenges.''

Primary

 * Blacksmith
 * Gladiator
 * Woodcutter

Secondary

 * Busker
 * Hobo
 * Monk

Armor
{| class="article-table sortable" style="display: inline-table;" ! Headgear ! style="text-align: right;" | Bonus
 * Cap of a Lost Soul
 * style="text-align: right;" | +5
 * Great Helm
 * style="text-align: right;" | +4
 * Kettle Helm
 * style="text-align: right;" | +1
 * Round Helm
 * style="text-align: right;" | +2
 * Royal Helm
 * style="text-align: right;" | +5
 * Visored Helm
 * style="text-align: right;" | +3
 * -}
 * Royal Helm
 * style="text-align: right;" | +5
 * Visored Helm
 * style="text-align: right;" | +3
 * -}
 * -}

Bonuses
A character with 50 or more Strength will also receive +1 Armor.