There are currently thirteen playable characters in For The King. Each one brings a unique combination of skills, mechanics, and playstyle to an adventure, and can offset or complement other characters in the party. Some characters are more suited to a defensive playstyle, reserved for healing or bodyguard roles. Others are better played in an offensive manner, forcing enemies to submit and ending battles quickly. And some require a more subtle playstyle to take full advantage of their skillset, useful in navigating the land or gaining an advantage when attacking an enemy.
Choosing a Character
When beginning an adventure, players are given the option to include up to 3 playable characters. There are no restrictions or limits on how many of each character can be included in a party. Character sheets can be reviewed before locking in a selection, in order to compare base stats, special abilities, or starting equipment.
With the various adventure styles and equipment choices presented in For The King, choosing the most beneficial character is an important step to victory. While most party compositions and classes will usually yield winning results on the Apprentice difficulty level, players will need to carefully select the right combinations at the Journeyman and especially Master difficulties in order to succeed.
All players will always have access to four starter characters when beginning an adventure in For The King:
In addition to purchasing them from the Lore Store, some characters require that you first find them on the map during an adventure before they can be permanently unlocked for play. The conditions required to reveal them will vary for each one. For more information on finding these characters in-game, see the Lore Store page or refer to their respective entries:
Trading between Characters
Characters are able to trade items, equipment, and gold between one another during an adventure. To do so, the two characters desiring to trade must be on the same hex, or at least no more than 1 hex away from one another. The trade options will then become accessible in the character submenu, and players can sort through their inventories or adjust gold amounts before completing the trade.
Once an adventure or campaign is completed (whether by winning or defeat), it is effectively "over", and those specific heroes cannot be brought into future adventures (they can, of course, be recreated from scratch).