Hildebrant's Cellar is a never-ending dungeon which challenges the adventurer to delve as deep as they can before succumbing to death. Ever wonder if it was possible to go on indefinitely? Well, in this guide, we detail how to cheat death and dive infinitely into the depths of the Inferno.
How to achieve an infinite hildebrant's cellar?
The strategy to going on forever is to make sure you can't be touched by enemies room after room after room. If you cannot be hit, you won't spend godsbeard to heal your party and thus can go on forever into the depths of the cellar.
How is this accomplished? Well, we make use of one or both of the notable strategies detailed in the FTK Master Guide. That is, we either Reset the enemy team over and over, or we Party Rush our adventurers over and over so that the enemy never gets a chance to attack.
All about the weapons!
To make this work, it's all about the weapons! We need the uber weapons that provide enemy team Reset or Party Rush. These are the needed weapons:
|Tome of Wonder||Intelligence-based|
With these weapons, you can prevent the enemy from attacking you. However, there are a couple of problems. One, we need to survive long enough to get these weapons. That in and of itself can be a challenge. Two, we will need Focus to use these weapons, which means we'll run out of focus very fast. If you're out of focus, then the weapons fail and you die eventually.
Obstacles to survival
Surviving long enough to have these weapons either drop to you or having them available for purchase at a goblin merchant's shop is the biggest obstacle. As we cannot control when that happens, we'll have to just hope to survive long enough for that to happen. We can try lesser variants though to help us get that far! Those lesser variants we'll discuss down below.
For the second problem: running out of focus. We need a solution to the issue of restoring focus without having to rely on consumables. In order to handle this problem we once again need some very important weapons to drop for us. There are two in particular we need:
|Great Water Tome||Intelligence-based|
The Starfish Staff is more likely to be made available to the team first, while the Great Water Tome won't be available until you dive very deep into the cellar — so once again you'll be at the mercy of the RNG to get these weapons. But...if you can survive long enough to get them, you can set up for an infinite cellar dive.
The desired infinite cellar setup
What we want to achieve is a team decked out in one of the following ways:
|Scholar||Tome of Wonder|
|Monk||Great Water Tome|
|Scholar||Tome of Wonder or Goblin Staff|
|Monk||Tome of Wonder or Goblin Staff|
|Minstrel||Great Water Tome|
The way this works, is we start with the Scholar rushing the Monk and Minstrel with the Tome of Wonder or Goblin Staff. The Minstrel will then rush the team again with the Golden Lute, placing the Monk and Scholar at the front of the timeline. From there, that pattern can be repeated as much as desired.
The important part of this process is the Monk using the Great Water Tome and getting two free actions. With one of those actions we attack an enemy, putting 2 into that attack to make sure it hits and does decent damage. With the second action the Monk puts 2 into a Party Focus Restore and restores 4 for each character (including the Monk themself). This process allows both the Scholar and the Minstrel to put up to 4 into their respective Party Rush actions because that focus will be restored by the Great Water Tome.
Thus, we always get one free attack from the Great Water Tome and restore all characters back to full focus, allowing the entire process to be repeated. It's a bit slow because you're only getting one attack in per three character actions, but that one action is always free. So you can slowly destroy the enemy team one Great Water Tome attack at a time. The enemy will never get their chance to attack because the rushing of the party is essentially stopping time.
Less than optimal setups
So the strategy above is the desired setup. However, until we can get that combination of weapons, we'll settle for lesser variants:
Eventually, if you're able to acquire the full setup, you'll take less damage than the godsbeard resources you pick up at each goblin merchant every 10 rooms. So you'll start to build a stockpile of godsbeard as well as a stockpile of money. Every new goblin shop will then potentially give you more gear that can help maximize the process. So perhaps your Scholar only had 93 instead of 95...if you keep going you'll eventually find the gear needed to max out all three characters' respective stats.
Well… I hope you liked the ideas presented here! Good luck with your Hildebrant's Cellar dives!
Highest known room record
Room 402 and still going: https://www.twitch.tv/videos/622208667
Update: Now at room 445 and still going.
𝒮epran currently holds the last known proven record with 5001 rooms cleared with 1 Character (Hunter).
Old 𝒮epran Record with 3-character team:
Author: SirImperialMike (talk) 17:00, 5 January 2022 (UTC)
|For The King Master Guide • Dungeon Crawl • Frost Adventure • Infinite Hildebrant's Cellar • Into The Deep • Lost Civilization|